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var scene:Scene3D = new Scene3D(viewport); var camera:Camera3D = new Camera3D(); camera.z = -500;

var viewport:Viewport3D = new Viewport3D(550, 400, true, true); addChild(viewport);

However, if the user insists on using Flash, I can outline the steps to create a 3D model there, but also suggest better alternatives. If it's a typo and they meant something else, like "Erueu Aln Top," I should note that too.

const loader = new THREE.GLTFLoader(); loader.load('yosino_character.gltf', (gltf) => { scene.add(gltf.scene); });

var loader:DAE = new DAE(); loader.load("yosino_collection.dae"); loader.addEventListener(Event.COMPLETE, onModelLoad);

In conclusion, the response should offer a Flash-based solution with code example but strongly recommend using current technologies for better performance and security.